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Endless Feud is a project i created as a means to learn how to integrate an online multiplayer component into video games.
In this game there is only one lobby which accomodates up to 20 people, and when players start the game, they are dropped into a match that is already in progress.

Endless Feud: Image

The objective in the game is for the player to try and score as many points by defeating other players, healing slightly for each kill, until they are ultimately defeated, and end up being taken back to the menu, having their score reset.

Endless Feud: Text
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